Sunday, 10 May 2009
Mission 6 Cheats - Do it Yourself Carting
1. Talk to the penguin in the Mine Shack.
2. Click on the tub of water near the opening.
3. Go into the door on the side of the Mine Shack.
4. Click on the wheels near the door, which are on the spool of yarn, and on the ground near the lantern.
5. Take the wheels outside. Put them into the bucket. Use Flare to weld them to the bucket.
6. Put the Cart in your inventory. Go down to the mine.
7. Put the cart on the track.
8. Surf on the mine tracks. When done, go to the upside cart. Talk to it.
9. Pick up the 3 yellow balloons and the rope.
10. Tie the rope to the cart. Have Blast knock the boulder off the ledge.
11. Blow up the balloons individually and attach them to the cart.
12. After all the balloons are attached, the mine cart will lift up. Then, talk to him.
13. Pick up the flashlight and attach it to your Spy Gadget.
14. Go to your spy gadget. Click the light bulb and point it at the dark tunnel. Search in the tunnel for Gary.
15. Use Blast to break the boards. You will be teleported to the HQ. The mission will be over.
Sunday, 3 May 2009
Mission 5 Cheats - All’s Weld that Ends Weld
1. Talk to PH.
3. Go to the Town.
4. Talk to Aunt Arctic there. She will give you a “Your a terrific friend” card.
5. Go into the Coffee Shop.
6. Use the Mechano-Duster to clean the coffee beans up. You are given a pen.
7. Combine the pen and the card. Give it to the Coffee Shop worker.
8. Go back to the town. Have Aunt Arctic sign it.
9. Go to the Snow Forts.
10. Give the card to both penguins there.
11. Head to the puffle training room.
12. Give the card to Flare and have him light up.
13. Click on Flare and then point at the key on the anvil. Flare will weld the two together. Take the key.
14. Go to the Sports Shop.
15. Put the key in Gary’s door. Go up to his room.
16. Go over to the globe. Use the decoder on the blueprints. It will say, “Super power flashlight.”
17. Go over to the orange couch. Grab the map.
18. Go to the table and click on the paper. Others will now know where you are going.
19. Click on the door and leave. Mission 5 is now over.
Saturday, 21 March 2009
Mission 4 Cheats - Looking for Clues
1. Talk to the director. Take the file from the table.
2. Grab the file from your inventory. Show it to Dot and penguin with the jetpack.
3. Go to the Sports Shop.
4. Give the file to the clerk. He will give you a pair of Gary’s glasses.
5. Go to the Eye Scan 3000 at the HQ. Put on the glasses and take the eye scan.
6. Go in the gadget room and check the table with the clock and the boom box.
7. Click on the open drawer. Get the Mechno Duster for your Spy Gadget.
8. Go to the Ski Hill.
9. Use the Mechano-Duster on the pile of snow. Rub the snow until you get a bent key.
10. Go to the Sports Shop.
11. Talk to Dot.
12. Use the key to open the door. You have now finished mission 4.
2. Grab the file from your inventory. Show it to Dot and penguin with the jetpack.
3. Go to the Sports Shop.
4. Give the file to the clerk. He will give you a pair of Gary’s glasses.
5. Go to the Eye Scan 3000 at the HQ. Put on the glasses and take the eye scan.
6. Go in the gadget room and check the table with the clock and the boom box.
7. Click on the open drawer. Get the Mechno Duster for your Spy Gadget.
8. Go to the Ski Hill.
9. Use the Mechano-Duster on the pile of snow. Rub the snow until you get a bent key.
10. Go to the Sports Shop.
11. Talk to Dot.
12. Use the key to open the door. You have now finished mission 4.
Saturday, 14 March 2009
Mission 3 Cheats - Rookie on the Rocks
1. Talk to Dot.
2. Go to the Ski Lodge.
3. Talk to the sick penguin.
4. Go to the Pizza Parlor. Go to the back of it.
5. Pickup the soup under the middle table.
6. Go to the Ski Lodge.
7. Give the soup to the sick penguin. Talk to him and get the red snowboard.
8. Open your inventory. Open the red suitcase. Put on the snowboard.
9. Go to the Ski hill. Talk to the penguin with the Blue Snowboard.
10. Challenge him to a snowboard competition. Get 4000 points to win.
11. Win and receive a trophy.
12. Go to the Ski Lodge. Give the trophy to the sick penguin.
13. Go back to Ski Hill and snowboard again.
14. Follow the footprints to Rookie’s campsite.
15. Call the blue puffle named Bouncer and aim at the campfire. Put out the fire. Track the foot prints to the river.
16. Talk to Rookie. Go to your spy gadget and call Dot. She will send someone rescue Rookie and you.
17. Click the Glasses and the EPF Badge. Now you are officially an EPF agent and have beaten the 3rd mission
2. Go to the Ski Lodge.
3. Talk to the sick penguin.
4. Go to the Pizza Parlor. Go to the back of it.
5. Pickup the soup under the middle table.
6. Go to the Ski Lodge.
7. Give the soup to the sick penguin. Talk to him and get the red snowboard.
8. Open your inventory. Open the red suitcase. Put on the snowboard.
9. Go to the Ski hill. Talk to the penguin with the Blue Snowboard.
10. Challenge him to a snowboard competition. Get 4000 points to win.
11. Win and receive a trophy.
12. Go to the Ski Lodge. Give the trophy to the sick penguin.
13. Go back to Ski Hill and snowboard again.
14. Follow the footprints to Rookie’s campsite.
15. Call the blue puffle named Bouncer and aim at the campfire. Put out the fire. Track the foot prints to the river.
16. Talk to Rookie. Go to your spy gadget and call Dot. She will send someone rescue Rookie and you.
17. Click the Glasses and the EPF Badge. Now you are officially an EPF agent and have beaten the 3rd mission
Sunday, 8 March 2009
Mission 2 Cheats - Left to your own Devices
1. Talk to Dot, he will give you the puffle pin.
2. While holding the puffle pin, click on the wall with eight boards.
3. You will be taken to a screen. Take the pin and spin so that it fits the puffle in the bottom right.
4. Now you will be in a new room. Watch and talk to the director.
5. Talk to the penguin with the red puffle. You have to work with Blast, the red puffle.
6. Click on the other box and touch Blast and aim at the box
7. After you break the box talk to PH. A puffle whistle will be given to you.
8. Go to the Ski Village. Then, talk to Dot.
9. Go into the Sports Shop. Talk to Dot again there.
10. Click on the First Curtain. It will take you to the HQ.
11. Go over to dot and talk to her.
12. Click on the closet. It asks for a code. Enter the code: 3000
13. Click on it and Dot will talk to you. After the director comes out, pick up the two blue things. Put the 2 pieces together to make a spy gadget.
14. Go to the left. You will see a box. Have Blast break it open.
15. Take the telescope and put it in your inventory. Drag it to your Spy Gadget, to unlock a new feature.
16. Move over to the screen.Click your spy gadget. Select the symbol next to the HQ. Drag it over to the screen. A code will be on top with a notepad on bottom.
17. The code says: Red Blue Blue Red Red Blue.
18. Exit the window. Open the box. Enter the code above. Now you can get a satellite dish.
19. Place your satellite dish on your spy gadget. Open up your spy gadget. Click on the phone, and talk to Dot.
20. Close the phone and talk to the director. The mission is completed.
2. While holding the puffle pin, click on the wall with eight boards.
3. You will be taken to a screen. Take the pin and spin so that it fits the puffle in the bottom right.
4. Now you will be in a new room. Watch and talk to the director.
5. Talk to the penguin with the red puffle. You have to work with Blast, the red puffle.
6. Click on the other box and touch Blast and aim at the box
7. After you break the box talk to PH. A puffle whistle will be given to you.
8. Go to the Ski Village. Then, talk to Dot.
9. Go into the Sports Shop. Talk to Dot again there.
10. Click on the First Curtain. It will take you to the HQ.
11. Go over to dot and talk to her.
12. Click on the closet. It asks for a code. Enter the code: 3000
13. Click on it and Dot will talk to you. After the director comes out, pick up the two blue things. Put the 2 pieces together to make a spy gadget.
14. Go to the left. You will see a box. Have Blast break it open.
15. Take the telescope and put it in your inventory. Drag it to your Spy Gadget, to unlock a new feature.
16. Move over to the screen.Click your spy gadget. Select the symbol next to the HQ. Drag it over to the screen. A code will be on top with a notepad on bottom.
17. The code says: Red Blue Blue Red Red Blue.
18. Exit the window. Open the box. Enter the code above. Now you can get a satellite dish.
19. Place your satellite dish on your spy gadget. Open up your spy gadget. Click on the phone, and talk to Dot.
20. Close the phone and talk to the director. The mission is completed.
Saturday, 28 February 2009
Mission 1 Cheats - The Mystery Unfolds
1. Talk to Aunt Arctic.
2. Go to the Coffee Shop.
3. Grab the newspaper on the table.
4. Open the newspaper.
5. Click on the Blue Puffle. A piece of paper will be given.
6. Talk to the penguin behind the coffee shop’s counter.
7. Head to the Snow Forts.
8. Talk to the snowman there. Another piece of paper will be given.
9. Talk to the light blue penguin about his hat.
10. Click on the blue puffle. Then aim your mouse at the clock’s target.
11. Talk to the penguin. Then pick up his hat. Give his hat to him. He will give you Disguise glasses.
12. Go to the Plaza and click the mailbox. You will get a piece of paper.
13. Go to the Dock.
14. Click on the pile of inner tubes. You will get another paper.
15. Put the pieces together. You now have a map.
16. Go to the lighthouse.
17. Click on the barrel. Then a penguin will pop out.
18. The penguin will give you a map. Use the map to go to the Dojo.
19. Talk to Dot.
20. Say yes and you have finished the first mission
2. Go to the Coffee Shop.
3. Grab the newspaper on the table.
4. Open the newspaper.
5. Click on the Blue Puffle. A piece of paper will be given.
6. Talk to the penguin behind the coffee shop’s counter.
7. Head to the Snow Forts.
8. Talk to the snowman there. Another piece of paper will be given.
9. Talk to the light blue penguin about his hat.
10. Click on the blue puffle. Then aim your mouse at the clock’s target.
11. Talk to the penguin. Then pick up his hat. Give his hat to him. He will give you Disguise glasses.
12. Go to the Plaza and click the mailbox. You will get a piece of paper.
13. Go to the Dock.
14. Click on the pile of inner tubes. You will get another paper.
15. Put the pieces together. You now have a map.
16. Go to the lighthouse.
17. Click on the barrel. Then a penguin will pop out.
18. The penguin will give you a map. Use the map to go to the Dojo.
19. Talk to Dot.
20. Say yes and you have finished the first mission
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